Dynamic Armour System

Dynamic Armour System is a consumable exclusive to the Titan-54d & Titan Charioteer. No other tanks in game have it.

What does it do? 
-10% damage taken from all shell types
Moves armour on the hull front, hull sides, and turret front, making these areas stronger.

Effect duration:
17s (22.1s with Equipment)
Cooldown time:
60s (52s with Equipment)

When to use the consumable?
-Similar to Reactive Armour, it should be used situation where you think you will take many hits from the enemies. Such as if you rush an enemy with your team, if you get rushed by enemies, or if you’re in a 1v1.
-The strengthened armour and 10% reduced damage mean that the you can bounce much more enemy shells, and if they do penetrate, the damage you receive will be less. It can mean that in some situations you come out with very little health lost.

Consumable loadout:
Dynamic Armour System should be used in your loadout 100% of the time.

The special feature of thess tank is the fact it they moving armour, and can use this consumable.
Not only that, but the consumable is actually really useful in battle, and can help you win games or come out on top in close situations.
If you don’t use the consumable in your loadout, then you may as well just sell the tank.

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