Traverse speed / hull turn rate

Mobility stats of your tank are heavily interconnected. 
To understand traverse speed properly, make sure you also know what terrain resistances are.

  1. What is traverse speed?
  2. Neutral vs pivot traverse
  3. How terrain resistances affect traverse speed

What is traverse speed?

Traverse speed or hull turn rate is how quickly your tank’s hull turns.

The traverse speed in-game stat shows your tank’s traverse speed on hard terrain.

Neutral vs pivot traverse

There are 2 different types of tank traverse, which are neutral, and pivot.

-Neutral traverse is where your tank turns in place, one track moves in the forward direction, the other track moves in the reverse direction.

-Pivot traverse is where your tank turns in a small circle, one track moves in the forward/reverse direction, and the other track locks in place, creating an anchor to turn on.

The type of traverse a tank has generally depends on how modern/advanced it is, and whether the tank had that traverse type in real life.
(For example, generally most German & British tanks have neutral, Russian and Chinese have pivot)

All tank destroyers in game have neutral traverse except the WZ-131G FT, T-34-2G FT, Panlong, and WZ-135G FT Blaze.

How terrain resistances affect traverse speed

This works in the exact same way as effective acceleration rate.

Terrain resistances will affect your traverse speeds on medium and soft terrain. It won’t affect hard terrain traverse speed, as this is the stat that is already displayed in-game.


Calculating traverse speed on medium and soft terrain:
Since the in-game stat shows hard terrain traverse, and not raw traverse, to calculate the other terrain traverse speeds, the raw traverse needs to first be calculated.

Find traverse speed if terrain resistance equals to 1:
This example will use the Object 268/4.
This tank has 1.2/1.4/2.3 terrain resistance, with a 34.57 degree/s traverse speed shown in game.

Obj.268/4 has 1.2 hard terrain resistance, with a 34.57 traverse speed on hard terrain.

To find its traverse speed if terrain resistance = 1, it would be:
34.57 * 1.2 = 41.484 degree/s.

(You have to multiply by the hard terrain resistance factor to get to 1 terrain resistance. So on a tank with 0.8 hard terrain resistance, it would be [traverse speed * 0.8 = 1 terrain resistance traverse])

Once you have this number, divide it by the terrain resistance of the terrain you want to know the traverse speed of:

Obj.268/4 has 1.4 medium terrain resistance, so it would be:
41.484 / 1.4 = 29.63 degrees/s traverse speed on medium terrain.

Obj.268/4 has 2.3 soft terrain resistance, so it would be:
41.484 / 2.3 = 18.04 degrees/s traverse speed on soft terrain.

(While you can find effective traverse rates on BlitzHangar, its reccommended to calculate them for yourself, since BlitzHangar is very outdated, and some tanks have completely different stats to what is shown on Blitzhangar.)

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